CV | Alex Remotti CV and Portfolio
extra-img
Find best premium joomla 1.7 templates at blog.templatemonster.com

CURRICULUM VITAE

Alex Remotti

Milano (MI) Via Privata Sarno, 20

20124 - ITALY

Tel. +39 (0)2 6693577

Cell. 334 5095171

blackcorsair@hotmail.it

Skype: alex.remotti

Born in Caserta (CE)

11/01/1975

EMPLOYMENT HISTORY

  • 2010 to 2011

    Freelancer

    Game Development Service.
    Media Creation and Management.
    Approvals Management.

    From Game Concept to Game Platform approvals.

    Used Tools : Adobe Photoshop; 3D Sudio Max; Maya; XSI; Microsoft Visual Studio; Freescale Codewarrior; Virtools 3.5; NintendoWare; Eclipse; Air Play SDK.


    2003 to 2009

    C.E.O. And Owner
    Developer and Game Designer

    2D/3D Artist

    Virtual Identity S.r.l. (Milan)

    - Business development Experience at ECTS, GDC, E3 Events; Mail business development with USA, Russia and Japan; Events speaker; Project Management; Large Team Hiring and Management.

    - Multiplatform PC, Nintendo Wii and DS, Sony PlayStation 2 and 3, Xbox and Xbox Live Official Approvals Management.

    - Research and Development on PS2; PS3; PSP; Xbox; Xbox360; Wii; Ds; iPhone; Intel as Official Developer. 3D and 2D Graphics for Games, Movies, Cartoons, Web and Press.

    Used Tools : 3D Studio Max; Maya; XSI; Adobe Photoshop; Flash Mx; Microsoft Visual Studio; Freescale Codewarrior; Microsoft Office; Flash; NintendoWare SDK for Wii and Ds; Xbox SDK; Virtools 3.5; PhyreEngine SDK for PS3; Renderware for PS2 and PC; iPhone SDK; Internal Development and Localization Tools.


    2001 to 2003

    Lead Developer and Project Manager

    Digital identity S.r.l. (Milan)

    Research and Development : Streaming Video Web Applications.

    Project Leading experience; TV Streaming Application for Events and TV Channel; Real time video streaming system for Meteo Stations. Hardware configuration, setup and installation.

    Used Tools: Microsoft Visual Studio; Basic; Java; C++; My-Sql; Adobe Photoshop; 3D Studio Max.


    1999 and 2000

    Game designer and Level Designer

    Ubisoft (UbiStudios Milan)

    Lead Game Design experience on Formula 1. Large Team experience; Bugdet and time dependant projects; Multiplatform experiences.

    Used Tools: Ubisoft C Script Tools; Ubisoft Menu Tools; UnrealEd; Metrowerks CodeWarrior; 3D Studio Max; Microsoft Visual Studio; Adobe Photoshop; Testing on all gaming platforms.


    1998 to 1999

    C.E.O. And Developer

    Virtual System S.n.c. (Milan)

    3D Applications for Virtual Reality. Medical, Architectural and Entertainment Applications.

    Usage, Creation and Development of professional Head Mounted Virtual Reality Systems. Widewall interactive Applications for Sponsored Events.

    Used Tools: Script C Language; VRML (Virtual Reality Modeling Language); Superscape C Language; Genesis3D; UnrealEd; 3D Studio; 3D Realms Build Engine.


    1995 to 1998

    Part time Job: Computer Setup and delivery

    Operating system setup: Windows 3.1; Windows 95; Windows 98.


EDUCATION

  • 1985

    - Graduated - Elementay School – "Elementari Scarsella" – Santa Margherita Ligure – Genova


    1988

    - Graduated - High School – "Vittorio G.Rossi" – Santa Margherita Ligure – Genova


    1993

    Graduated - Science High School - "San Carlo" – Milan


    1993 to 1995

    - Law University – Milan


    1995

    - I.T. National University – Milan


    2001

    - Evangelist Master Course for Multiplatform Game Engine in Paris.


    Courses:

    1990

    - Summer Camp - English Schools – Edimburgh

    1991

    - Summer Camp - English Schools - Reading UK

    1992

    - Summer Camp - English Schools - Cambridge

    1991

    - A Driving Licence

    1994

    - B Driving Licence

PROFESSIONAL QUALIFICATIONS

  • 2D and 3D Graphic Tools:

    - Adobe Photoshop professional usage
    - 3D Studio Max professional usage

    Development Tools and Languages:

    - C, C#, C++, basic, java
    - Shader HLSL from 1_0 to 3_0
    - Microsoft Visual Studio 2005 to .NET
    - Codewarrior for Wii/DS/DSi/PS2
    - Eclipse Java and PHP
    - Nintendoware
    - PhyreEngine (PS3)
    - OpenGL
    - DirectX
    - XNA 4.0
    - Renderware
    - UltraCompare

    Other Editing and Design Tools:

    - Virtools 3.5
    - GoldWave
    - Visual Source Safe
    - Tortoise Svn
    - UnrealEd

    Sport:

    - Professional Swimming Pool and Bay Watcher Degree - Italian Swimming Federation (FIN)
    - Karate and Tai Chi Semi Professional Degree – Italian KungFu Association (AIK)
    - Rescue Diver (PADI)
    - Sailing Master Degree (Velamare Club)
    - Honda Repsol – Race Driving Licence (SBK)

AWARDS

  • 1998

    - Milan Elettrodata Extra Re-Distributor : more then 100 pcs delivered after setup. Prize : 40% discount on future products.


    1999

    – NINTENDO MARIO CLUB Award for best usage of Colours on Nintendo GBC


    2001

    – “Game Arena Contest” 3rd prize. “One-Man- Game” International Contest. Prize : licence Multiplaform Engine for PC, Mac, PS2, PSP, Xbox 360 (Virtools).


    2004

    – Milan Official Contest for Financial Assignment
    Prize : €40.000.

    2010

    – 3D Models of Italy Nation Founders

    - Official “Vittoriano Museum Complex” - Roma

PUBLICATIONS